My take on this trend is Aggro-Mill. The idea is too utilize the strongest possible mid-game aggro and blockage with early game control and mid-late game mill.
Migraines
4 moroii
4 drift of phantasm
4 glimpse the unthinkable
4 remand
4 mana leak
3 thoughtbind
3 umezawa's jitte
3 raving oni slave
3 hideous laughter
3 rend flesh/last gasp
2 induce paranoia
2 traumatize
2 halcyon glaze
2 twincast
1 scadek, lord of secrets
The deck is built around moroii and glimpse, with scadek as the killer. I stay alive by setting up a cheap, fast and (mostly)flying wall of defense with moroii, oni slave and drifts. if the rush isnt there, these creatures turn aggro, forcing your opponent to deal with them (and the jitte's)while you sit back and counter any serious threats.
Once you establish a small army, you can begin throwing glimpses and twincast over the wall. you decide whether to play aggro or control style based on your opponent, and the mill effects are strong enough to work in small doses. if you dont believe me: play it. if Scadek gets in just two hits, he mills for 15 and becomes a 15/15 flyer. If he sticks around for three attacks, thats 30 cards & 30/30. This alone can win, not to mention tossing in a twin-glimpse.
No comments:
Post a Comment