Thursday, September 07, 2006

Bad Weather

1 rimeweather owl
3 phyrexian ironfoot
3 drift of phantasms
3 icy manipulator
4 remand
3 mana leak
4 spellsnare
4 boomerang
3 exhaustion
3 eye of nowhere
3 muddle the mixture
2 heidar
3 rimewind cryomancer
3 rimewind taskmage


16 sc islands
4 mouth of ronom
4 scrying sheets

Monday, June 26, 2006

UB Debt

I posted this deck in StarCity's t2 forum, but they felt it necessary to move my idea to the "casual" section. i know i may need help with the build, but thats a hell of an insult in my book. oh well, i suppose you gotta do whats necessary to make the forum run smoothly.

The deck's goal is to render your opponent's cards useless by picking apart his deck and disrupting game tempo.

4 Glimpse the Unthinkable
3 Debtor's Knell
2 Wrath of God
4 Faith's Fetters
4 Mortify
4 Boomerang
4 Remand
3 Mimeofacture
3 Cranial Extraction
3 Hide//Seek
2 Crime//Punishment
1 Teferi's Puzzle Box

2 Kiega, Tide Star
1 Nezumi
2 Vulturous Zombie

Friday, March 03, 2006


4 hunted phantasm
3 drift of phantasms
2 loxodon gatekeeper

4 remand
4 leak
4 hinder
4 exhaustion
4 boomerang

4 ghostly prison
4 faith's fetters
2 story circle

4 quicksand

Wednesday, February 15, 2006

Ghandi

Can a multicolred deck have a singular focus?

This question came to me as i realized the advent of Mortify in Guildpact offered a straightforward [ and cheap ] solution to the two main anti-aggro card types: Creatures and Enchantments. In the same card! Now lets say we were to try to take advantage of BW lands to try out an aggro deck that simply focuses on completely overrunning your opponent until they hit zero. Sound familiar? Thats what aggro used to be . . .


ghandi

4 holy strength
4 spirit link
4 guardian's magemark

4 raving oni slave
4 nezumi cutthroat
4 daggerclaw imp
4 unholy strength
3 razorjaw oni
3 phyrexian arena

4 mortify

[lands to be determined]


Notice that 12 of the 16 auras are 1 cc. That means with good draws you can put multiple beefers on one beast. Now card advantage and deck management says thats a waste. But aggro dont care. Just get the damage in. Unless they draw a removal spell every turn, or even every other turn [which they wont ], there will be plenty more where that came from.

Saturday, January 14, 2006

TCGPlayer.com: Rock, Scissors, Paper

A very insightful observation. Check it out:

One of the myths I see repeat itself throughout Magic is the notion of "Rocks, Paper, Scissors". This myth takes many forms, from the original notion that beatdown beats control beats combo beats beatdown (as well as modified versions that include aggressive control decks), to metagame descriptions of which deck beats which. Like many myths, it has a basis in truth but tends to mislead and can be very harmful if taken seriously.
Read More . . .

mtgSalvation: Building Your Own Deck

The latest from the Sal:

Building a good deck is as important as being able to play the deck. I'm sure most of you don't bother creating your own decks, instead just finding a deck that you like online and make that. You test it for a week, and you might make a couple of changes to the deck or sideboard, depending on what everyone else is playing. You go to the tournament knowing what to do against any other deck known, until you play against Rogue Roy and his Build of the Week. And you lose.
Read More...

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