Saturday, November 12, 2005
Free Online Standard Tournament
http://forums.mtgnews.com/showthread.php?t=198036
Friday, November 11, 2005
UB Reanimator
Then came StarCity.
By trimming the non-UB cards, adding better card draw and focusing the win conditions, Shenanigans (not actual name) built a very convincingly consistent strategy. The turn-4 Kokusho makes for some pretty quick pacing for a UB deck. Here's the math:
UB Vengeance
4 Sleight of Hand
4 Mana Leak
4 Remand
4 Ideas Unbound
4 Compulsive Research
4 Zombify
4 Vigor Mortis
4 Keiga, the Tide Star
4 Kokusho, the Evening Star
9 Island
5 Swamp
4 Watery Grave
4 Underground River
2 Miren, the Moaning Well
I love the synergy and focus of this build. I read once that a great deck has no card that would be a bad draw on 3rd turn. All of these are card you'd love to see opening hand or mid-game, due to the flexibility allowed by cheap recursion and discard effects, as well as the protection of Miren, The Moaning Well.
Read The Wizards Article
Read The StarCity Post
Friday, November 04, 2005
RWG Creature Control - The Honden Effect
Maybe.
Using Hondens is usually bad deckbuilding; they're expensive enchantments with small-scale game effects. But they are a constant threat. So if you can have major large-scale effects already in place, they become a major annoyance. With some decent acceleration and solid removal, you can handle most threats. I love creaturless decks, and the Genjus make this a viable build. And having Searing Meditation available turns 2 hondens into 3 damage and 2 life every upkeep.
4 Wrath of God
4 Lightning Helix
4 Farseek
3 Genju of the Fields
3 Genju of the Spires
3 Honden of Cleansing Fire
2 Honden of Infinite Rage
1 Honden of Life's Web
3 Kodoma's Reach
2 Final Judgment
3 Pyroclasm
2 Searing Meditation
2 Mirror Gallery
1 Blaze
1 Worship
6 Forest
7 Plains
7 Mountains
RWG Control: Fungus Fires
4 Vitu-Ghazi, the City-Tree
4 Forest
4 Plains
2 Mountain
3 Battlefield Forge
3 Karplusan Forest
3 Brushland
2 Firemane Angel
4 Sakura-Tribe Elder
3 Sensei's Divining Top
3 Sunforger
3 Kodama's Reach
4 Wrath of God
4 Lightning Helix
4 Faith's Fetters
4 Devouring Light
3 Char
3 Seed Spark
As far as the matchups, I'm not really clear on how the deck answers control, but it did pretty well (8th Place) in the Alabama Champs. I'd like to build smething similar to this when I get more of the tools.
Thursday, November 03, 2005
Guildpact

Wednesday, November 02, 2005
MTG.com: Forward Thinking

Read it Here